1) Скачать Starbound Upbeat Giraffe STABLE от 16.02.2015 от 26.04.2014 - Starbound -Enraged-Koala-v.9- UPDATE -12.zip [15.2 Kb] (cкачиваний: 2730). 7) Во избежание багов и вылетов игры путь установки должен состоять.
Добавлен саундтрек игры. Добавлен русификатор для Starbound Upbeat Giraffe от 17 февраля 2015 года! Игра обновлена до версии от 7 марта 2015.
bestgamer.net – это быстро развивающийся торрент трекер с уникальными категориями, но отдающий приоритет торрент играм. Основан 1 марта 2010 года. Благодаря блестящей команде bestgamer.net обновления каталогов файлов и игровых новостей происходит почти ежеминутно. Мы дадим фору любому торрент трекеру, «Не стоять на месте» - наш девиз. Преимущества трекера : сайт обладает огромным собранием консольных торрент игр, которые добавляются вперед всех релизов; имеет высокую скорость скачивания торрент игр, фильмов, эксклюзивных материалов; ежемесячно проводятся конкурсы, викторины с денежными призами, а так же с присвоением более высоких статусов. Для удобства пользователей у нас на форуме имеются: стол заказов; чат для быстрого общения без регистрации; Soul of the Gamer TV, который позволяет ознакомиться с эксклюзивными видео обзорами, игровыми роликами и трейлерами к играм. Администрация сайта bestgamer.net выражает благодарность постоянным пользователям и гостям за то, что Ваши желания позволяют нам заполнять торрент трекер лучшими новинками торрент игр и постоянно находиться на месте. ИНФОРМАЦИЯ: Дата выхода: 4 декабря 2013 г. Жанр: Action / RPG / Adventure Разработчик: Chucklefish Games Издатель: Chucklefish Games Тип издания: Репак Язык интерфейса: Английский Язык озвучки: Английский Версия игры: Angry Koala (Update 7) Таблетка: Вшита {DeZoMoR4iN} МИНИМАЛЬНЫЕ СИСТЕМНЫЕ ТРЕБОВАНИЯ: √ Операционная система: Windows XP / Vista / 7 √ Процессор: Intel Core 2 Duo - 1,8 GHz / AMD Athlon 64 X2 - 2,2 GHz √ Оперативная память: 2 GB √ Видеокарта: 256 MB (GeForce 6800 GT / Radeon X1600 XT) √ Звуковая карта: совместимая с DirectX9.0c √ Дополнительно: клавиатура и мышь √ Свободное место на жёстком диске: 2,05 GB ОПИСАНИЕ ИГРЫ: Starbound - фантастическая RPG-песочница, которая является идейным наследником Террарии! В этой уникальной игре у вас полная свобода действий. Вы можете уничтожать всех на своем пути, исследовать подземелья, добывать в шахтах ценные материалы, ловить монстров и использовать их в качестве своих спутников, строить крепости, кататься на мехах и многое, многое другое. ОСОБЕННОСТИ РЕПАКА: ° Ничего не вырезано ° Ничего не перекодировано ° Версия игры - Angry Koala (Update 7) ° Время установки ~ 3 минуты ° RePacked by zzzombie1989 [R.G. ILITA]
Arcade » Скачать торрент Starbound (от 12 Октября 2014) [2013, Arcade, Операционная система: Windows XP / Vista / 7 / 8 Update 2.
As you might have seen already, we’ve been designing some pets for your ship, and Healthire has been giving them pet behaviours. Here’s a peek at what you might find! I guess wasn’t alone on this ship! Who is this little guy? He seems to follow me when I carry this ball around. Filling his food bowl with consumables to eat seems to make him happy. He doesn’t like everything I give him though, I found out what he liked the most with a bit of experimenting. …And now he’s gone to sleep. Sometimes he’ll sleep inside his house, too. Cute thing, I wonder how he ended up on this ship? Until next time! Over the past couple of weeks I’ve been looking at the structure of Starbound’s economy as a whole, trying to devise a pricing structure that makes sense for both the 3D printer, and in preparation for when our selling interface is added in down the line. This ultimately entails repricing about 2000 objects and items which, as I’m sure you can imagine, is not exactly a trivial task. The intent is that, once implemented, merchants will typically buy any items off you for half their value, so you could earn a steady profit looting dungeons of their most precious objects, or by carefully managing your resources as a farmer. I began by tackling the pricing on our crops, as they are one of the few things that have a tiered structure in place with clearly established values, making them an ideal place to start. Typically buying a seed for a crop will cost about a quarter of the value of the crop itself, or about half of what you’d earn from selling said crop. This means if you grew four wheat crops and sold them, you could then spend those earnings to get eight more wheat seeds, and exponentially expand your farming operation, or alternatively, spend that money investing in higher value seeds. As you progress through the tiers you gain access to higher value crops from increasingly hostile worlds, which in turn will net you greater rewards. This led to me repricing all of the prepared foods that the player can make or purchase, which are now priced in accordance with the component ingredients and tier of the food. At this time the current food buff system is still not quite where we want it, so this aspect will receive further attention down the line. In a similar vein (heh) all the ore values have been tweaked to suit, and almost all of them can be refined now if you have no use for them. The real challenge was figuring out how to evaluate the value of the sheer multitude of objects. I didn’t want to just go through and slap random numbers on them, but rather I wanted the value to be directly tied to the traits of the object in question. These traits include: – Tier (where in the progression the object may be acquired) – Utility (bed, chairs, containers, light sources, switch functionality, crafting, etc). – Material Value (if it’s something the player crafts). – Rarity – Size After much experimentation, I finally felt like I had some solid formulae in place and thus I’ve been working my way through all our objects and assessing their values. Printing things is still going to be fairly costly in the early game, but by the late tiers things should be feeling quite affordable, so if you’re one to build large elaborately decorated structures, you’ll likely notice prices overall have come down a bit. As an aside, I got some reprieve from all the object pricing today to make some minor updates to the outpost. There is now a crafting room on the outpost that has all the basic crafting stations, for those situations where you happen to already have the ingredients you need to complete a quest. Perhaps of greater significance is the addition of a teleporter inside the outpost, which you’ll be able to link directly to your own teleporters as part of our new placeable teleporter implementation. These changes should hopefully alleviate the tedium of traveling to and from the outpost. Have a good night everybody! We’re excited to officially announce that we’re going to EGX Rezzed 2015 in March! We’ll be there to demo Starbound and other Chucklefish-partnered games, and we’ll have shirts to sell, as well as some exclusive stickers and badges. Hope to see a bunch of you there! If you’re in the area and you’ve missed out on buying a ticket, you may be in luck– we’re giving away five tickets for Saturday, the 14th of March! You’ve gotta work for them, of course… so we’re holding a competition! Enter in one or more of the categories below for a chance at winning. Here are the details: Must be 13 or older to enter Must be able to arrange/pay for your own travel to EGX Rezzed in London, UK Tweet your submissions to @StarboundGame with the hashtags #EGX and #upbeatgiraffe All entries must be submitted by 28th February 2015. Winners will be chosen on 2nd March! Entries must have been created specifically for this competition– don’t just link us to something you’ve already made! No limit on how many entries you can submit Pick your favorite London icon and recreate it in the Starbound universe! Try your hand at building Big Ben or Tower Bridge, or even an enormous block sculpture of Boris Johnson and his ridiculous hair. The possibilities are endless! Get the band together (or go solo, if that’s your thing), pick your favorite song, construct a perfect stage and create an amazing music video! Upload your submissions to Youtube and tweet the link to @StarboundGame. Use Starbound footage to tell a story! Horror, romance, adventure– the choice is yours. Just make it a good one. :) Upload your submissions to Youtube and tweet the link to @StarboundGame. Contest staaaaarts…now! I’m looking forward to seeing lots of entries! <3 Got some super exciting news for you this week! We’re proud to announce that we’ve been working with the friendly folks at The Yetee on a line of Starbound merchandise. Loads of you have been requesting merchandise for quite some time, so at long last… here are some pretty things with which to adorn your torsos and walls. Starbound Store @ The Yetee T-shirts and posters go for $17 a piece, or you can grab two shirts and an exclusive penguin sticker for $30. We’re totally in love with the designs the artists at The Yetee came up with, and think you will be too. :) As always, let us know what you think! If you end up buying a shirt and you’re comfortable doing so, tweet a picture of you wearing it to @StarboundGame! Hey guys, it’s been a while! January ended up being a bit of a crazy month for me, with the sheer multitude of changes and additions in the lead-up to our big stable update, so I apologize for not having made any updates during that time! This past weekend following the release of our stable update, I sat myself down and just played Starbound, the way I normally would any other game. Bugs and little issues did creep up along the way, so I made sure to take notes, and so I’ve been powering through my laundry list of changes and fixes to make things overall just that little bit better! Here’s some of the latest changes from the team: - Human prison dungeon appearing without it’s shield generator should now be fixed. I tested this pretty thoroughly, but be sure to let us know if it crops up again! – Expanding on the food rarity changes Metadept mentioned previously, the rarities have been adjusted on all the currently available prepared foods based on the potency of its effects. Anything rated rare or legendary is going to provide pretty powerful or especially long-lasting buffs. This should make it easier to get to the really good stuff on your cooking table. – You can now craft basic capes on the spinning wheel! – Poison and burning debuffs from food items have had their durations drastically reduced. – Wandering merchants should be less insanely durable. – A slew of sound changes and additions across the board. – The last sets of human armor graphics have been replaced. – Wire node graphics have been scaled down for a cleaner look. – Stomped out numerous bugs. There’s some other pretty neat stuff being worked on at the moment that I’m not sure we’re quite ready to talk about yet, but suffice to say good things are lined up for the coming weeks. As for me, it’s looking like I’ll be tackling the game’s economy soon, so that’s going to pose some interesting challenges I’m sure! That’s it from me. See you next time!
Starbound [ Update 10.4 Upbeat Giraffe] (2013) PC | Repack скачать OSX: Распаковать Setup.bin через 7 -zip, запускать игру из папки.
Размер: 1.91 Мб | Добавлен: 7 февраля в 08:07 | Комментарии: 7 | Понравилось: 1. Starbound : Трейнер/Trainer (+6) [Upbeat Giraffe Update 2 / Date.
Читы для Starbound Starbound : Совет (Взлом через ArtMoney) [ Update 8] Starbound : Трейнер/Trainer (+ 7) [ Update : 25.12.13: Beta] {LinGon}1116.
Starbound [ Update 7.1] (2013) PC | RePack от Redzz. 11.01.2014. Alexey 0 720 Версия: Update 7.1 Рейтинг: 4.3/5 | Оценок: 7. Вручить награду.
RuTracker.org » Официальные патчи » Скачать торрент [Patch] Updates 3-8.1 / Furious Koala Update Update 7 (от 23 декабря 2013) / Angry Koala.
5 дн. назад 7 Viktori · Подробнее. Топ раздач. Навител Навигатор / Navitel Starbound [ Upbeat Giraffe - Update 2 / 10.5] (2013) PC | Repack от R.G. Alkad Скачать торрент файл Размер: 790.84 MBЗагрузок: 8828Как скачать?